Brainstorm - Plot and Play
Opened this issue · 0 comments
DeadSuperHero commented
The goal is to develop a story similar in the style of traditional Visual Novels. Visual Novels often contain a large number of tropes popular to the genre. These can include:
- Protagonist is a new student at an absurdly prestigious fictional university, and struggles with shyness.
- Protagonist has a rival who loves BSD.
- Protagonist joins a computer club and gets dragged into going to LibrePlanet with rival.
- RMS is introduced through a lightning talk that the Protagonist walks into.
- RMS is tired and sad, a world-weary philosopher who is disappointed in the state of technology.
- Somewhere along the way, several opportunities for dates happen.
- Some dates contain timed sequences that control which direction a small interaction will go, sometimes with pass-or-fail consequences that alter the story.
- Rival periodically appears to sway RMS' opinion on BSD and vi.
- RMS communicates in a way that resembles love interests in visual novels, and tries to act cute based on the player's responses.