DerpyNewbie/NewbieCommons

Add proximity based update manager

Opened this issue · 0 comments

  • An easier way to optimize frequently-updated objects
  • Requires these to work
    • Vector3 Position
    • float Proximity
    • void ProximityEnter()
    • void ProximityExit()
    • void ProximityUpdate()
    • void ProximityLateUpdate()
    • void ProximityFixedUpdate()