/eva

Extremely Vicious Artifact (a simple but generic game engine).

Extremely Vicious Artifact

Description

A simple but generic game engine, which uses OpenGL for rendering and invokes SDL to perceive user events. It contains built-in UI Managment and game physics. Hopefully, the engine will become cross-platform.

Architecture

The overall architecture sketch can be found under arch directory.

Developers

Architect & Game Logic & Physics Engine:Ted Yin <ted.sybil@gmail.com>
UI abstract & implementation:Goblin Liu <goblin911@gmail.com>
UI layout management & design:Feng Shi <sjtufs@gmail.com>
Graphics Implementation & Effects:Yang Guang