DigitalE4rth/AuroraDialogEnhancer

Support for different aspect ratios

DigitalE4rth opened this issue ยท 5 comments

Support for different aspect ratios

Actually, I have an idea how to make it done quickly. I'll test it later ๐Ÿค”

Hi.. its me who commented on youtube, I think I found the problem, when I start the game 1920x822 the cursor always stay at the bottom even when I change it to 1600x900 and pressed f5, but if I change to 1600x900 and restart the game it work perfectly.
So maybe it should 16:9 or 16:10 from the start. idk haha

Hi.. its me who commented on youtube, I think I found the problem, when I start the game 1920x822 the cursor always stay at the bottom even when I change it to 1600x900 and pressed f5, but if I change to 1600x900 and restart the game it work perfectly. So maybe it should 16:9 or 16:10 from the start. idk haha

Yeah, I just tested everything, there's no quick fix. I need to run new dependency calculations for the new aspect ratios. On the plus side, these new calculations will give me a difference from which I can derive data dependencies for other aspect ratios. I apologize, but this issue will not be a top priority for now. It's not that hard, but it's a big task. But I think by the end of this year I'll fix this issue. (ยดใ€‚๏ผฟใ€‚๏ฝ€)

I've gathered all the necessary data for the 21:9 aspect ratio. It was a little easier than I thought. If all goes well, it should be up and running by the end of next week ๐Ÿค™๐Ÿค™

Supported aspect ratios and tested resolitions. I remind you once again that ADE works with aspect ratios, and not with screen resolutions

Tested Width Height Ratio % Ratio
โœ… 1280 1024 1.25 5:4
โœ… 800 600 1.333 4:3
โœ… 1024 768 1.333 4:3
โœ… 1152 864 1.333 4:3
โœ… 1280 960 1.333 4:3
โœ… 1600 1200 1.333 4:3
โœ… 1920 1440 1.333 4:3
โœ… 1920 1280 1.5 3:2
โœ… 1280 800 1.6 16:10
โœ… 1680 1050 1.6 16:10
โœ… 1920 1200 1.6 16:10
โœ… 1280 768 1.66 5:3
โœ… 1360 768 1.770 16:9
โœ… 1280 720 1.777 16:9
โœ… 1920 1080 1.777 16:9
โœ… 2560 1440 1.777 16:9
โœ… 1366 768 1.778 16:9
โœ… 1920 833 2.304 21:9
โœ… 3840 1648 2.33 21:9
โœ… 1280 549 2.331 21:9
โœ… 1920 823 2.332 21:9
โœ… 3840 1646 2.332 21:9
โœ… 1920 822 2.335 21:9
โœ… 3840 1644 2.335 21:9
โœ… 3840 1632 2.352 21:9
โœ… 2560 1080 2.370 21:9
โœ… 3840 1620 2.370 21:9
โœ… 3840 1608 2.380 21:9
โœ… 3440 1440 2.388 21.5:9
โœ… 3840 1600 2.4 21:9
โœ… 3840 1200 3.2 32:10
โœ… 3840 1080 3.55 32:9

I should clarify that running the game in windowed mode and full screen affects the size of the UI. The game somehow calculates these sizes from the current monitor aspect ratio (if it's running in windowed mode). So run it in full screen mode or in windowed mode that takes into account the aspect ratio of your monitor