DlPF's Stars
sairajk/easi-tex
[SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.
nepluno/libwetcloth
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
liuyuan-pal/SyncDreamer
[ICLR 2024 Spotlight] SyncDreamer: Generating Multiview-consistent Images from a Single-view Image
siggraphcontact/rigidBodyTutorial
zzzyuqing/DreamMat
[SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models
oneThousand1000/Portrait3D
(SIGGRAPH 2024) Portrait3D: Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs Prior
dongfang-steven-yang/vci-dataset-dut
Top-view trajectory data of pedestrians in crowd under vehicle influence in everyday campus scenarios
thu-ml/tianshou
An elegant PyTorch deep reinforcement learning library.
CLAY-3D/OpenCLAY
CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets
veupnea/CCP
Configurable Crowd Profiles [SIGGRAPH 2022]
openai/spinningup
An educational resource to help anyone learn deep reinforcement learning.
u2ni/ICML2021
NVIDIAGameWorks/PhysX
NVIDIA PhysX SDK
alembic/alembic
Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.
libigl/libigl
Simple MPL-2.0-licensed C++ geometry processing library.
marian42/mesh_to_sdf
Calculate signed distance fields for arbitrary meshes
CSCsw/ColPack
A Graph Coloring Algorithm Package
nzfeng/fcpw
fast closest point queries
HTDerekLiu/intrinsic-simplification
Surface Simplification using Intrinsic Error Metrics
lioryariv/volsdf
ipc-sim/Codim-IPC
Source Codes for Codimensional Incremental Potential Contact (C-IPC)
QianyiWu/objsdf
:t-rex: [ECCV‘22] Pytorch implementation of 'Object-Compositional Neural Implicit Surfaces'
nv-tlabs/nglod
Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)
assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
theodorekim/HOBAKv1
A Library for Squashing Things
QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
BrunoLevy/geogram
a programming library with geometric algorithms
mgear-dev/mgear4
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
adamheins/pyb_utils
Basic utilities for PyBullet, including collision detection, ghost (i.e. visual-only) objects, cameras, and more.
NVIDIA-Omniverse/PhysX
NVIDIA PhysX SDK