DomDomHaas's Stars
keijiro/ExtravehicularMobilityUnit
Extravehicular Mobility Unit (EMU)
mortennobel/ProceduralMesh
Simple procedural mesh generation for the Unity game engine
keijiro/Emgen
Basic mesh generator library for Unity
keijiro/Reaktion
Audio reactive animation toolkit for Unity
keijiro/unity-particle-animations
keijiro/unity-audio-spectrum
Provides spectrum data with audio output (Unity, C#)
robcupisz/LightShafts
A light shafts (volumetric shadows) effect for Unity.
munificent/game-programming-patterns
Source repo for the book
JulianHill/R-Tutorials
Code from the r tutorial on my blog
jbruening/unity3d-extensions
extension and utility methods for the Unity game engine
staffantan/unityglitch
Glitch post-processing shader for Unity3d
AngeloYazar/pubnub-unity3d
A PubNub client for Unity3D
dkozar/edriven
Unity3d event-driven framework
NetEase/UnitySocketIO
socket.io client for unity3d.
JuhaKiili/RagePixel
2D Pixelart Toolkit for Unity3D
TouchScript/TouchScript
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
thefuntastic/Unity3d-Finite-State-Machine
An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.
rfielding/Mugician
The Most Real-World-Useful iPad Instrument, Microtonal and Metal as well.
metellius/zynqt
A modification of ZynAddSubFx to use the Qt toolkit and the CMake build system
pbhogan/InControl
An input manager for Unity that tames the cross-platform controller beast.
speps/XInputDotNet
C# wrapper around XInput, works with any Mono or .NET application (eg. Unity3D)