iOS - Xcode build error "There is no XCFramework found at..."
toninkush opened this issue · 3 comments
Hi there. Great work with the plugin. It works like a charm on Android.
But for iOS, however, I get this error on XCode for all the xcframework folders in the plugin, "There is no XCFramework found at [path to xcframework folder]" I can't build the app at all.
May I know how to solve this issue?
Godot version: 3.3.4
Manually linking and deleting duplicates solved the above issue but two other errors popped out;
Building for iOS, but the linked and embedded framework 'FIRAnalyticsConnector.framework' was built for iOS + iOS Simulator.
Building for iOS, but the linked and embedded framework 'FirebaseAnalytics.framework' was built for iOS + iOS Simulator.
Appreciate it if you could guide me how to solve this issue.
I'm having the same issue, did you manage to solve this?
I'm using this plugin with Godot version 3.4.2 and it's working fine.
Try to reinstall.
Edit.: It doesn't work on Godot version 3.5+