Can't change idle/walk/running animations.
MagicalFruitBasket opened this issue · 1 comments
MagicalFruitBasket commented
i.e. stuff like
ENT.AnimTbl_Walk = {ACT_RUN}
doesn't seem to work anymore.
DrVrej commented
The revamp version of VJ Base now uses translation system instead, the same system that HL1 and HL2 NPCs run on, so variables like AnimTbl_Walk
are now removed. If you have experience with making NPCs on the source engine, then this will be straight forward. If you have no such experience, then I recommend looking at official packs that have been updated to the revamp version to see how it works. For example: https://github.com/DrVrej/Zombie-SNPCs