Drahsid/XIIHook

The time scale is not perfect, and the game runs slightly faster at higher framerates

Closed this issue · 1 comments

It seems that the time scale is not 1:1. I am looking into making a mathematical fix.

Old:
See: https://youtu.be/4oo9NWi42s8
I have an idea to resolve this: Find the difference % between current delta frametime and target frametime and further scale the time scale.

In the new update, this issue has been resolved.