Boomerang Crashes server when player disconnects while boomerang thrown
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Merith-TK commented
https://mclo.gs/2N7Noel
Server Log
https://mclo.gs/PS4SVgt
Crash Log
When player disconnects while boomerang is thrown, it causes a server crash, according to the crash report, it appears that the boomerang entity has no where to go in its logic so it just causes a crash.
Possible fix would be to check if player is null
and then kill if true? I dont know how the boomerang works, this is just my observation