Matic Kravina Leva
https://github.com/DreadBoy
https://www.linkedin.com/in/matic-leva-408483110
Fullstack developer, technical team lead and mentor with 10+ years of experience. I'm precise, responsible and with a flair for creating performant solutions, tailored to clients' needs. My biggest achievement is development of AP's new costumer-facing website, increasing their traffic to 20 million monthly unique users.
2014 - 2017
Faculty of Electrical Engineering and Computer Science, University of Maribor
Master's degree
2011 - 2014
Faculty of Electrical Engineering and Computer Science, University of Maribor
Bachelor's degree
2007 - 2011
The Second Gymnasium Maribor
International Baccalaureate
What shaped me most in my life is climbing, which I practiced for over 20 years, since I was 5. Sports gave me great working skills, discipline, perseverance and open-mindedness. I keep broadening my open-mindedness by travelling to other countries and continents, usually for a couple of weeks at a time. My travels have found me enjoying indigenous wedding in Central Sulawesi, herding pigs in Colombia, driving across Australia's outback and sleeping in Moroccan tent in the desert, among other things. I consider myself as ambitious and pragmatic person, always eager to learn and striving for more.
Below is a collection of professional and free time projects I've worked on.
This list includes work I got paid for, in chronological order. Some of that work isn't online any more or is behind authentication.
- Project management app
- .net and Vue powered app for project management
- developed for US-based accounting firm
- technical lead in a team of 5
- Tool to generate and manage scientific articles
- Vue powered frontend to bigger system
- I was part of a bigger team that was working on the tool
- Pebble mobile app
- I helped develop and ship a couple of features in open-source Pebble app
- pebble-dev/mobile-app#82
- pebble-dev/mobile-app#61
- Ticy native app
- cross-platform Flutter app for users of SmartCity platform
- picked up project midway through its development, team lead in a team of 3
- currently still in development
- Ticy API
- Lumen (later migrated to Laravel) powered API for Ticy app
- part of microservice structure of SmartCity platform
- Ion's landing page
- ion.inova.si/en.html
- AP's management dashboard
- internal dashboard for backend settings and analytics
- AP News website rewrite (released in 2018)
- Koa + React, with client- and server-side rendering
- technical lead, worked solo
- apnews.com
- Cashlook website
- Express + Pug, vanilla Javascript for progressive improvements
- worked solo
- cashlook.com
- System for remote patients' care
- AngularX
- worked solo, together with external code reviewer and another teams
- Maintenance and improvements of AP News CMS
- AngularDart
- worked solo
- power plant management system for Solcell
- Aurelia
- worked in team of two
- fulltext search in millions of articles for Astro Read
- Solr
- worked solo in collaboration with another team
- 2 iterations of CMS for Academia Fantasia
- .Net MVC + jQuery
- worked solo
- 2 iterations of Astro Read online app
- 1. iteration .Net MVC + Knockout
- 2. iteration AngularJS
- worked in team of two
I often take part in offline game jams, where you have to start and finish functioning game on 48 hours. Teams are created on spot and in most cases consist of complete strangers that have to work together. At all of these jams I participate as programmer.
- Drift EZ
- 2vs2 racing game where each member of duo controls one aspect of their car
- https://github.com/DreadBoy/drift-ez
- https://globalgamejam.org/2018/games/drift-ez
- Roybot
- Local multiplayer game, where game is running on computer but players join the game with their phones that act like controllers. Each player then controlls a robot by constructing small programs from simple commands. Goal of game is to be first player that collects all drops on field.
- https://github.com/DreadBoy/battlefield-squirrel-incident
- https://globalgamejam.org/2016/games/roybot
- I see you hear
- Co-op game where one player only sees the game and another only hears it. The goal of the game is to escape the psychiatric hospital but players have to collaborate in order to overcome challenges. Can be played by hearing or visual impaired.
- https://globalgamejam.org/2014/games/i-see-you-hear
- Squashberry
- Simple mobile game, promoting healthy eating habits
- https://github.com/DreadBoy/squashberry
- https://github.com/DreadBoy/SquashberryBackend
From time to time I like to experiment with new things and Github is where I publish those experiments.
- Tilia
- PoC automation game, written in Unity. I'm still working on it 🙂
- https://github.com/DreadBoy/tilia
- Crit Hit
- Encounter tracker for tabletop RPG games, currently in beta but already used actively
- https://battly-rolly.herokuapp.com
- giraffe
- Simple Imgur frontpage browser that can be installed as PWA
- https://dreadboy.github.io/giraffe
- S-Gym
- Concept of smart bouldering gym that tracks user's climbing using stationary webcams and image recognition
- https://github.com/DreadBoy/s-gym
- Dandelifion
- Using genetics algorithms to find optimal starting position for modified Game of life
- https://github.com/DreadBoy/dandelifeon
- Wizard Cuby
- Google Assistant app that helps you roll any combination of dice, 5d6 for example, making big rolls in D&D easier
- https://github.com/DreadBoy/wizard-cube
- Linking shots
- Demo for fast-paced bullet hell game where main gameplay loop includes time rewinding
- https://github.com/DreadBoy/linking-shots
- After playtesting it turned out time rewinding isn't as fun in fast-paced games as in puzle games so I scrapped the project
- SpaceyOS
- Simulation of computer terminal on board of trader's space ship
- Experiment with C# runtime compiler and then-new .Net Core
- https://github.com/DreadBoy/SpaceyOS
- Brainfuck interpreter
- Brainfuck interpreter written in Javascript
- https://github.com/DreadBoy/brainfuck-interpreter
- Economics Come: Deliverance
- educational game, teaching you basic economics' concept
- https://github.com/DreadBoy/Economics-Come--Deliverance
- a lot of short game concepts
- https://github.com/DreadBoy/total-war
- https://github.com/DreadBoy/piton
- https://github.com/DreadBoy/rattle-sock
- https://github.com/DreadBoy/Cotton-Candy-Defenders
- https://github.com/DreadBoy/terrain-generation
- https://github.com/DreadBoy/project-cardboard-box
- https://github.com/DreadBoy/escape-the-void