DreamersIncStudios/DOTS-Spawner-System

Convert Wave Master Game To Entitry

DreamersIncStudios opened this issue · 1 comments

Now the Dynamic Buffers can use [GenerateComponentAuthoring], there is no point in Wave System being a GameObject. Update to a pure ECS setup

Redesign Wave Spawn system
Each enemy that can be spawn in a level wave will be have a Wave Spawner Entity in the scene. The Wave Spawner Entity contain a component with data regard the Enemy Base Stats and Level Mod and DynamicBuffer detailing Wave specific spawning information.