[Bug] Skin `.lua` file can't load library when using `gamedir` flag
DVN196 opened this issue · 0 comments
DVN196 commented
Describe the bug
When using gamedir
flag and adding load path in lua
files, the load path is relative to the game bin
folder, not the gamedir
To Reproduce
Steps to reproduce the behavior:
- Use
gamedir
flag, add skin toskins
folder - Change skin
- There will be errors and warnings: the game cannot find
lua
file fromskins/[skin-name]/...
even if the file exist - Copy the skin to
bin/skins
directory, the skin work normally.
Expected behavior
The load path should be relative to gamedir
Screenshots
Desktop (please complete the following information):
- OS: Linux
- GPU: RX6700
- CPU: i5-12400
- Version: [e.g. 0.4.0 or Git commit: 2019-12-18_c98c505] (found in log)
Additional context
I copy the files from skins/HeavenlyExpress-1.3.0/textures/_shared/scripts
to the skin root folder to avoid the first error when loading skin.
Log file
[23:46:47][Warning] Lua error: .../skins/HeavenlyExpress-1.3.0/backgrounds/fallback/bg.lua:2: module 'commonShared' not found:
no field package.preload['commonShared']
no file '/usr/local/share/lua/5.3/commonShared.lua'
no file '/usr/local/share/lua/5.3/commonShared/init.lua'
no file '/usr/local/lib/lua/5.3/commonShared.lua'
no file '/usr/local/lib/lua/5.3/commonShared/init.lua'
no file './commonShared.lua'
no file './commonShared/init.lua'
no file 'skins/HeavenlyExpress-1.3.0/textures/_shared/scripts/commonShared.lua'
no file 'skins/HeavenlyExpress-1.3.0/backgrounds/fallback/commonShared.lua'