Lcfviz Feature Request - Detailed map visualization
jetrotal opened this issue ยท 1 comments
jetrotal commented
Would be nice if we could extract more info from maps before displaying them in lcfviz, like, event coordinate and
๐ conditions to teleport...
strict digraph G {
node [shape="none" fontsize="10" fontname="Helvetica,Arial,sans-serif" shape="record"];
1 [label=" <0> ๐ | { Airship | <1> x14 y14 \n\n ๐ var[0030] \<= 10 | <2> x10 y95 }" ]
2 [label=" <0> ๐ | { Room | <1> x10 y95 }" ]
3 [label=" <0> ๐ | { Return to Earth | <1> x110 y50 }" ];
4 [label=" <0> ๐ | { HQ At Airship | <1> x10 y95 | <2> x100 y250 }" ]
1:1 -> 2:0 [dir=both];
1:2 -> 4:2 [dir=both];
2:1 -> 3:0 [dir=both];
3:1 -> 4:1 [dir=both];
}
Ghabry commented
Condition to teleport is very hard to figure out because the condition can be anywhere. Simple case is: It is inside the same event but for more fun it could be an indirect call through Call Event.
From a Theoretical computer science PoV the problem is very likely undecidable for most cases.
But determining the coordinate is possible when the values are constant.