EdyJ/blender-to-unity-fbx-exporter

Objects which are mirrored around a pivot are not exported correctly

Closed this issue · 1 comments

Project which causes the issue : https://gitlab.com/JoBarthel/wings
Steps to reproduce :

  • select the collection "uv'd wings" and export to Unity FBX, ticking "Active Collection Only".
  • import the fbx file into unity.

Expected result :
image

Actual result :

image

EdyJ commented

Fixed, thanks for the great repro scene