Trainer Frame not working properly on 1440p
Nefarion opened this issue · 3 comments
Nefarion commented
Nefarion commented
i tried a few fixes:
Changing ClassTrainerFrameInset:Kill() to ClassTrainerFrameInset:StripTextures()
leads to this
Nefarion commented
At the end, with this diff for Trainer.lua
@@ -13,10 +13,8 @@ local function LoadSkin()
ClassTrainerFrame:Height(472)
ClassTrainerFrameBottomInset:StripTextures()
+ ClassTrainerFrameBottomInset:Point("TOPLEFT", ClassTrainerFrame, 5, -130)
+ ClassTrainerFrameInset:StripTextures()
+ ClassTrainerFrameInset:Point("TOPLEFT", ClassTrainerFrame, 5, -80)
- ClassTrainerFrameInset:Kill()
ClassTrainerFramePortrait:Kill()
S:HandleButton(ClassTrainerTrainButton)
Hope this helps?
Apollyonn commented
Should be ok now. I can't test it since i don't have a 1440p monitor atm.
If you have similar problems or if you see something that doesn't feel right with other skins please open another issue.