ElvUI-MoP/ElvUI-5.4.8

Trainer Frame not working properly on 1440p

Nefarion opened this issue · 3 comments

i tried a few fixes:
Changing ClassTrainerFrameInset:Kill() to ClassTrainerFrameInset:StripTextures() leads to this
image

At the end, with this diff for Trainer.lua

@@ -13,10 +13,8 @@ local function LoadSkin()
 	ClassTrainerFrame:Height(472)
 
 	ClassTrainerFrameBottomInset:StripTextures()
+	ClassTrainerFrameBottomInset:Point("TOPLEFT", ClassTrainerFrame, 5, -130)
 
+	ClassTrainerFrameInset:StripTextures()
+	ClassTrainerFrameInset:Point("TOPLEFT", ClassTrainerFrame, 5, -80)
-	ClassTrainerFrameInset:Kill()
 	ClassTrainerFramePortrait:Kill()
 
 	S:HandleButton(ClassTrainerTrainButton)

I get this result:
image

Hope this helps?

Should be ok now. I can't test it since i don't have a 1440p monitor atm.
If you have similar problems or if you see something that doesn't feel right with other skins please open another issue.