Emphasia/ONI-Mods

Liquid Bottler crash on load

gleitoncampos opened this issue · 0 comments

This mod crash with the mod "No Drop". Even with the incompatible mod disabled, this messagens appear everytime i try to load a save or create a new map:

`
Tried to add LIQUIDBOTTLER to the Codex screen multiple times

at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Debug.LogError (System.Object obj) [0x00000] in :0
at CodexCache.AddEntry (System.String id, CodexEntry entry, System.Collections.Generic.List1[T] categoryEntries) [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0 at CodexEntryGenerator.GenerateSingleBuildingEntry (BuildingDef def, System.String categoryEntryID) [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0 at CodexEntryGenerator.GenerateEntriesForBuildingsInCategory (PlanScreen+PlanInfo category, System.String categoryPrefx, System.Collections.Generic.Dictionary2[System.String,CodexEntry]& categoryEntries) [0x00000] in :0
at CodexEntryGenerator.GenerateBuildingEntries () [0x00000] in :0
at CodexCache.CodexCacheInit () [0x00000] in :0
at ManagementMenu.OnPrefabInit () [0x00000] in :0
at KMonoBehaviour.InitializeComponent () [0x00000] in :0
at KMonoBehaviour.Awake () [0x00000] in :0
at UnityEngine.Object.Internal_CloneSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Util.KInstantiateUI (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.Boolean force_active) [0x00000] in :0
at ScheduledUIInstantiation.InstantiateElements (System.Object data) [0x00000] in :0
at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in :0
at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00000] in :0
at Game.OnSpawn () [0x00000] in :0
at KMonoBehaviour.Spawn () [0x00000] in :0
at KMonoBehaviour.Start () [0x00000] in :0
Build: U48-568201-S
`

The same error appear on version 1.2.0 from STEAM and from 1.2.1 posted in another issue here in github