EngineHub/WorldEditCUI

Cylinder selection on Y 0 is not rendered right.

Migats opened this issue · 0 comments

WorldEditCUI Version

1.18.2

Fabric Version

0.13.3

Fabric API Version

0.48.0

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEditCUI compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.

Bug Description

I was trying to fill in a cylindrical wall, but as soon as I expanded my area down below Y 0 (that just happened to be the level of my superflat world), it renders like the selection is only one block heigh. If I use the set command, it shows that the area is in fact selected correctly

Expected Behavior

Selection would render as worldedit has selected it. Starting at Y 0, and ending at a different Y level

Reproduction Steps

  1. Set your selection mode to cyl
  2. Select an area starting at Y 0 and ending at a different Y value

Anything Else?

2022-05-08_19 47 47