EngineHub/WorldGuard

TNT explosion bug

ConnorServers opened this issue · 3 comments

WorldEdit Version

FAWE 2.7.1 SNAPSHOT-b540

WorldGuard Version

7.0.9

Platform Version

Spigot 1.20.1

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using a version of WorldGuard compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

TNT explosion breaks blocks in regions with TNT deny, Other-explosions deny, Creeper-explosions deny

Expected Behavior

Blocks don't break

Reproduction Steps

  1. create region
  2. TNT deny, Other-explosions deny, Creeper-explosions deny
  3. ignite tnt in that region

Optional WorldGuard-Report

No response

Anything Else?

No response

maybe you're op or something, but either way definitely not a WG bug.

maybe you're op or something, but either way definitely not a WG bug.

It is a WG bug.
I tested on 1.20.1 with only 2 plugins, latest WG and WE and bug still occurred.
Being operator doesn't change how tnt in regions behave.