/stack unstacking when put in chests/inventory
Castiella opened this issue · 1 comments
WorldEdit Version
worldedit-bukkit-7.3.6-SNAPSHOT
WorldGuard Version
7.0.11-SNAPSHOT+2287-8ffc81a
Platform Version
Paper version 1.21-123-master@0a1be9a (2024-07-31T02:57:35Z) (Implementing API version 1.21-R0.1-SNAPSHOT)
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using a version of WorldGuard compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Since updating to 1.21 all previously stacked items have unstacked. If they were in a chest, they are all now singular items and if the chest is full they have just deleted completely. The same with any stacked items in inventories.
If you run /stack - the items stack but then once moved they all unstack again.
Expected Behavior
For things to remain stacked.
Reproduction Steps
/stack
place stacked items in inventory or container.
Optional WorldGuard-Report
No response
Anything Else?
No response
should only be an issue with bypassing max stack size as mojang now checks that per-item-stack. additionally, this is a legacy command that will likely be removed from WG at some point as it really doesn't fit.