Problem with values in SerializableStateObservation in Python client
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I run several tests under Windows 10 (using Python 2.7) and Ubuntu 16.04 (using Python 2.7 and 3.5), and encountered a problem where I always obtain duplicated/wrong objects within NPCPositions
and similar fields of SerializableStateObservation
objects in the Python client.
For example, in an intermediate state of the Aliens game, I examine NPCPositions
(with 5 aliens in it let's say) by iterating through it as sso.NPCPositions[0][0,...,4]
and all of the elements have the same values filled in their fields (position
, sqDist
, category
(which is wrong even), ...).
I have gone through the whole communication process to see if there is something wrong and I am stuck in the part where the JSON string from the server is handled and mapped into SerializableStateObservation
objects incorrectly.
However, I am not sure if I am doing something wrong here. Upon your confirmation on the existence of this problem I can provide more information. If it is a problem on my side, I will appreciate any sorts of helpful responses.
Hi,
This is indeed a bug of the deserialisation in python. Now fixed. Please pull.
Thank you!