Esshahn/spritemate

save sprite data in local storage

Esshahn opened this issue · 4 comments

Sprite data could be saved in local storage, just like the config.

  • autosave once a minute
  • autoload when initializing
  • button "new" to delete stored data and clean editor

I need this so much, when I have any spare time I'll do a push request with this.

I'm sorry I got so little time to work on it. A push request would indeed be fantastic.

Great! I'm also thinking about other features, like raw binary export with some kind of descriptor file with labels for each sprite.
A Kickass export without the assembly code for setting the common colors would be nice too, so it's ready to #import in a project.
Also image pasting? that would be awesome.
Well enough off-topic, let me know what do you think about these features and how could we implement them.

Thanks for your suggestions Ernesto. Sounds all pretty useful. To move this further I recommend speccing out each of the ideas and post them here as single issues.
I might address some low hanging fruits, but currently my time is pretty limited, so if you're a dev and can contribute with a PR, that would be my favorite option.