Wheel event doesn't work on Windows
Closed this issue · 9 comments
Hi,
Thank you for this package, it works great en MacOS, but I recently noticed that it does not work on Windows. The wheel event does not fire up or down handler.
Any idea why ?
Thanks again
does not work on all browsers?
Only tried on chrome and firefox
ty...I will check as soon as possible
Thanks. I'm looking into it as well.
Tested on two different Windows devices :
e.wheelDelta
is either 100 or -100,
so this.trainData
is always [100, 100, 100, 100]
,
which always return false in your condition this.checkIfIncrease(this.trainData)
You use checkIfIncrease()
to detect inertia scroll right?
This might help : https://github.com/d4nyll/lethargy
You use
checkIfIncrease()
to detect inertia scroll right?
yes.
This might help : https://github.com/d4nyll/lethargy
oh yes..It seems like it's what I've been looking for a long time..if you want you can make a pr replacing checkIfIncrease function with lethargy ...otherwise i will try to do it tonight
i have integrate lethargy here #3
if you can test it, you'd do me a favor because otherwise i need to find a windows device.
i have tested it with parallels on mac on w10..with parallels works.
@JimmyBeldone
Sorry for the late answer i've been busy.
I just tested it on mac and 2 windows devices, works great ! Thx
merged and publish 1.0.7 ty for your help