NullReferenceException
Opened this issue · 0 comments
Test-Account666 commented
Hey!
At every start, LethalThings prints this exception:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
LethalThings.Patches.PowerOutletStun.GameNetworkManager_Start (On.GameNetworkManager+orig_Start orig, GameNetworkManager self) (at O:/github/LethalThings/LethalThings/Patches/PowerOutletStun.cs:30)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<GameNetworkManager::Start>?-1396754696(GameNetworkManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<GameNetworkManager::Start>?-264956744(GameNetworkManager)
LethalThings.MonoBehaviours.GremlinEnergy.GameNetworkManager_Start (On.GameNetworkManager+orig_Start orig, GameNetworkManager self) (at O:/github/LethalThings/LethalThings/MonoBehaviours/GremlinEnergy.cs:28)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<GameNetworkManager::Start>?-960061056(GameNetworkManager)
It doesn't seem to cause any issues, but I think you should still address it