Player 1 resets the direction its facing when it collides with another entity.
EvanQuan opened this issue · 2 comments
EvanQuan commented
Ben talked about this bug in his email.
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Open a game with 2 players and 0 bots for easy testing.
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Try to collide into player 2 at any direction, at any velocity.
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Player 1 instantly faces the direction that player 2 is facing upon collision.
EvanQuan commented
Either it's the same direction as the player that player 1 hits, or player 1's direction is just reset it's its initial direction. I don't know which one it is.
EvanQuan commented
Source of the problem is in:
HovercraftEntity::resetIfNotHoriztonal()