EyezLee's Stars
Steven-Cannavan/URP_ScreenSpacePlanarReflections
Simple example of implementing Screen Space Planar Reflections as a RenderFeature
ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
simeonradivoev/ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
Xerxes1138/StochasticScreenSpaceReflection
Jellevermandere/4D-Raymarching
a Unity framework to create spacial 4 dimentional games, using raymarching
keijiro/BibcamStage
Audio-visual performance project with Bibcam
keijiro/MetavidoTimeline
Unity Timeline extension for Metavido
keijiro/MetavidoVFX
AR VFX samples with Bibcam (burnt-in barcode metadata camera)
keijiro/Metavido
Metadata Embedding Video Subformat
keijiro/DepthAITestbed
Visual effects with DepthAI (OAK-D-Lite) stereo depth
keijiro/Pcx
Point cloud importer & renderer for Unity
demonixis/SSGI-URP
Screen Space Global Illumination for Unity Universal Render Pipeline
HackerPoet/NonEuclidean
A Non-Euclidean Rendering Engine for 3D scenes.
HackerPoet/HyperEngine
The Non-Euclidean Unity Backend for Hyperbolica
sienaiwun/TAA_Unity_URP
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
Unity-Technologies/UnityCsReference
Unity C# reference source code.
martymcmodding/qUINT
Collection of general-purpose effects for the ReShade shader injector.
phi16/VRC_storage
assets distribution
netri/Neitri-Unity-Shaders
Collection of shaders for Unity3D and VRChat
pema99/shader-knowledge
Documenting obscure technical shader knowledge (mostly VRChat specific)
miketucker/Physarum3D
3D implementation of the Physarum Transport Networks in Unity
Barbelot/Physarum3D
3D implementation of the Physarum Transport Networks in Unity
walbourn/directx-sdk-samples
This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK
marijnz/NativeQuadtree
A Quadtree Native Collection for Unity DOTS
CodingTrain/QuadTree
A QuadTree Example for JavaScript (with p5.js)
timohausmann/quadtree-js
A lightweight quadtree implementation for javascript
unitycoder/UnityQuadtreeInTexture
Unity Quadtree using Texture2D (based on CodingTrain tutorial)
RenderKit/embree
Embree ray tracing kernels repository.
serhii-rieznik/etx-tracer
Physically-based CPU and GPU ray-tracer
yumcyaWiz/ppmapa
Header only implementation of Progressive Photon Mapping: A Probabilistic Approach(PPMAPA) in C++.