Failing to start
Opened this issue · 3 comments
Afternoon, thank you for creating this enhanced wrapper. I have a feeling I might be answering the question myself but just in case I am wrong I thought i would ask the following.
I loaded the project and build the class library and have then included this into my own person project such that I can use it.
I try and execute the line:
using (var emulator = new X86Emulator(X86Mode.b32)) I get the following issue after executing the first line.
'System.DllNotFound Exception 'Unable to load DLL 'unicorn' or one of its dependencies.....
I haven't build unicorn and I only have the .dll, im guessing I need to have built the unicorn project also and put it next to the .dll?
Thank you so much,
I believe that is the case. Would you please build unicorn and then try that code again, and then send a reply should more problems arise?
Hello, yes I followed my steps and got it work in the end. Thank you and me.
Kind regards,
Great! I think this should be closed by someone.