FLAMEGPU/FLAMEGPU2-visualiser

Different camera controls over remote desktop

Robadob opened this issue · 0 comments

Remote desktop treats the mouse as a touch screen, as such SDLs relative mouse mode is very limited which causes some problems with the current camera controller (discussed in more detail here: libsdl-org/SDL#4206).

As such we should detect remote desktop, and use a dragging method for moving the camera instead.

Alternatively gamepads may work over remote desktop.