FWGS/xash3d-fwgs

player: Camera not rotated accurately while strafing

Closed this issue · 2 comments

In Steam Half-Life, there is a little tilt when using A or D keys. This isn't really that big a problem but if you are aiming on accuracy you should implement this.

Try to set sv_rollangle 2 in the console.

This feature has always been present, even in the original Xash3D, you just use sv_rollangle cvar.