player: Camera not rotated accurately while strafing
Closed this issue · 2 comments
Buggem commented
In Steam Half-Life, there is a little tilt when using A or D keys. This isn't really that big a problem but if you are aiming on accuracy you should implement this.
nekonomicon commented
Try to set sv_rollangle 2
in the console.
a1batross commented
This feature has always been present, even in the original Xash3D, you just use sv_rollangle
cvar.