FWGS/xash3d

sv_save crash

ecumber opened this issue · 3 comments

Whenever the engine tries to autosave, it gives me this crash:
image
It doesn't do this when manually saving.

It is not autosave, it is changelevel. try remove .hl files in save directory. Engine saves state of each map to transit entities and restore when player returns back to previous map

There are no .hl files in the directory, and i even tried removing the folder altogether, but the error is still there.

This means it cannot write game state before changelevel. Check log and write permissions