Not able to get pins for Mod ores working
Closed this issue · 3 comments
Below is what i've got added to the FixItFelix.AutoMapPins.categories.vanilla.yaml file, but none of it is working and im not sure what im missing to why it isnt(spacings between each one is just for readability on github)
flametal:
categoryName: ores
internalName: MineRock_Meteorite
name: Flametal
iconName: mine
isPermanent: true
isActive: true
valhallium:
categoryName: ores
internalName: MineRock_FroOre_DoD
name: Valhallium
iconName: mine
isPermanent: true
isActive: true
glacialcrystal:
categoryName: ores
internalName: MineRock_GlacierFragment_TW
name: GlacialCrystal
iconName: mine
isPermanent: true
isActive: true
tyranium:
categoryName: ores
internalName: MineRock_Tyranium_TW
name: Tyranium
iconName: mine
isPermanent: true
isActive: true
volcanic:
categoryName: ores
internalName: MineRock_VolcanicFragment_TW
name: VolcanicCrystal
iconName: mine
isPermanent: true
isActive: true
primordialice:
categoryName: ores
internalName: ice_rock1
name: PrimordialIce
iconName: mine
isPermanent: true
isActive: true
primordialice1:
categoryName: ores
internalName: ice_rock1_frac
name: PrimordialIce
iconName: mine
isPermanent: true
isActive: true
The issue is what the actual prefab name in game is, is not what is expected here, its expecetd all lower case, no underscores or anything, so the documentation on the main page of the github to me seems incorrect.
https://github.com/FelixReuthlinger/AutoMapPins#yaml-internal-name-parsing should help to understand how prefab names get parsed
Guess i need to get new glasses as i totally missed that section, explains quite a bit.