Flash3001/Xamarin.Swift

with Xamarin.Swift version 4.0.0.2 I'm no more able to install the app on device

nobreak opened this issue · 5 comments

with Xamarin.Swift version 4.0.0.2 I'm no more able to install the app on a device. I get the error

"ApplicationVerificationFailed: Failed to verify code signature of /private/var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.23HY8f/extracted..... : 0xe8008015 (A valid provisioning profile for this executable was not found.)
error MT1006: Could not install the application ...... on the device 'iPhone XS 01': AMDeviceSecureInstallApplicationBundle returned: 0xe8008015."

in the Deploying to Device log.

I could fix it when I downgrade back to 4.0.0.1.

It only happens in release mode with real devices.

Thanks for the report @nobreak. Are you using VS for Windows or Mac?

@nobreak were you able to verify if you invalid signature problem was indeed caused by this version 4.0.0.2? I didn't see any other report of invalid signatures due to that. I was expecting it to gather more information about the issue.

I've getting this issue with Visual Studio 2019 (16.3.6) on bebug over wifi.

"Launch failed. The app 'appName.iOS' could not be launched on 'iPhone'. Error: error MT1006: Could not install the application '/Users/user/Library/Caches/Xamarin/mtbs/builds/appName.iOS/8eebc767bbc13df57b4dea7646809dd2/bin/iPhone/Debug/appName.iOS.app' on the device 'iPhone': AMDeviceSecureInstallApplicationBundle returned: 0xe8008015.. Please check the logs for more details."

I was facing the same issue.

Failed to verify code signature of /private/var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.7tSF0m/extracted/Payload/DCR_Sales.iOS.app : 0xe8008017 (A signed resource has been added, modified, or deleted.), LegacyErrorString=ApplicationVerificationFailed, FunctionName=+[MICodeSigningVerifier

The app was working fine on the simulator but when release build was created and installed on the device. It throws error Unable to install. Please try again later. I have also downgraded the build as suggested above and it's running fine now.