rotating the model with the mouse on the window, it will deform and become distorted.
haroldgt opened this issue · 1 comments
When rotating the model with the mouse on the window, it will deform and become distorted. What needs to be done to ensure that the model does not deform when displayed.
Hi,
thanks for submitting the Issue!
I think I am able to reproduce this error. When setting the FOV value too low, the scaling of the gaussians gets messed up. This is due to numerical instability. As long as the FOV is higher than ~3°, it should work fine.
To prevent the FOV from getting too small, I changed that the mouse wheel no longer changes the FOV but instead the camera position.
While investigating this issue, I have also found that I messed up degrees and radians for the FOV when generating videos. This is fixed now.
Let me know if this solves your issue.