FluidGroup/TextureSwiftSupport

Support SPM

uuttff8 opened this issue · 4 comments

supporting Swift Package Manager in 2020 is must have

also does this project support iOS < 13?

@uuttff8
Thanks. I think so too.
However, I'm not sure how we could do this with Objective-C based library (Texture).
If you have any idea, could you submit the PR to get this?

hmm seems like Texture does not support SPM, so it's not possible for this project.

I'd still like to see this project vended through SPM, assuming an app already has texture in it some other way. I'm going to try to throw up a PR