ForNeVeR/Oddities

Move `Oddities.Resources.Dib` to `Oddities.Dib`

ForNeVeR opened this issue · 5 comments

Leaving the old location and marking it as obsolete, if possible.

cant find Oddities.Resources.Dib folder

Because it is not a folder, but a type:

namespace Oddities.Resources
open System
open System.Buffers.Binary
type RGB = (struct(byte * byte * byte))
/// Device-independent bitmap.
type Dib(dib: byte[]) =

I meant that I'd like to move it from the Resources namespace to just Oddities.

Resources was a leftover from the previous project this type was living it; now, it has no relation to any "resources".

ok
i have created a pull request #14
please review it
@ForNeVeR

Is it fine now?

can you check and guide me if it is correct?