ForNeVeR/Oddities

DIB: handle images of odd width

ForNeVeR opened this issue · 0 comments

@ForNeVeR I found a bug in Dib.fs. In particular, stride was incorrectly calculated in odd-width bitmaps.

It seems that there are no such sprites in the game files anymore, but if you want to put this in a external library, you will need to check the 1bpp and 8bpp formats for this bug.

Originally posted by @sotiredofyours in ForNeVeR/O21#79 (comment)