ForNeVeR/bloodmasters

Prepare distribution

ForNeVeR opened this issue · 0 comments

Prepare the game distribution (client + launcher, server) for each build.

TODO

  • Dev mode build
    • Make Client work from default bin dir
    • Make Launcher work from default bin dir
    • Make DedicatedServer work from default bin dir
  • Extract Build/* into a separate Content project
    • On build, do nothing
    • On pack, use a local RAR archiver
      • Or even one we will write?
  • Ideally, dotnet pack should prepare a full game distribution
  • Upload those packs to GitHub Actions
  • Document how to get the latest version of the game