Prepare distribution
ForNeVeR opened this issue · 0 comments
ForNeVeR commented
Prepare the game distribution (client + launcher, server) for each build.
TODO
- Dev mode build
- Make Client work from default bin dir
- Make Launcher work from default bin dir
- Make DedicatedServer work from default bin dir
- Extract
Build/*
into a separateContent
project- On build, do nothing
- On
pack
, use a local RAR archiver- Or even one we will write?
- Ideally,
dotnet pack
should prepare a full game distribution - Upload those packs to GitHub Actions
- Document how to get the latest version of the game