/xsound-optimized

Removed all interact sound shit and made sure there aren't any events that are easily triggerable. Still a WIP

Primary LanguageLua

-- Exports --

exports('fadeIn', fadeIn)

exports('fadeOut', fadeOut)

exports('getLink', getLink)

exports('getPosition', getPosition)

exports('isLooped', isLooped)

exports('getInfo', getInfo)

exports('soundExists', soundExists)

exports('isPlaying', isPlaying)

exports('isPaused', isPaused)

exports('getDistance', getDistance)

exports('getVolume', getVolume)

exports('isDynamic', isDynamic)

exports('getTimeStamp', getTimeStamp)

exports('getMaxDuration', getMaxDuration)

exports('isPlayerInStreamerMode', isPlayerInStreamerMode)

exports('getAllAudioInfo', getAllAudioInfo)

exports('isPlayerCloseToAnySound', isPlayerCloseToAnySound)

exports('onPlayStart', onPlayStart)

exports('onPlayEnd', onPlayEnd)

exports('onLoading', onLoading)

exports('onPlayPause', onPlayPause)

exports('onPlayResume', onPlayResume)

exports('Distance', Distance)

exports('Position', Position)

exports('Destroy', Destroy)

exports('Resume', Resume)

exports('Pause', Pause)

exports('setVolume', setVolume)

exports('setVolumeMax', setVolumeMax)

exports('setTimeStamp', setTimeStamp)

exports('destroyOnFinish', destroyOnFinish) exports('setSoundLoop', setSoundLoop) exports('repeatSound', repeatSound) exports('setSoundDynamic', setSoundDynamic) exports('setSoundURL', setSoundURL) exports('PlayUrl', PlayUrl) exports('PlayUrlPos', PlayUrlPos)