FPVMI_AddViewModelToClient glitch. Wont remove model
Closed this issue · 3 comments
hitmany commented
Hello!
Thank you for great plugin again)
I have issue with FPVMI_AddViewModelToClient
When I trying to remove view model its wont be changed and blinking
But after I changing weapon and switching back to custom weapon its returns to original weapon model
hitmany commented
Any ideas? ))
NomisCZ commented
This should help you:
// Give player Zeus, because FPMVKnife bug
int zeus = GetPlayerWeaponSlot(client, 2);
if(zeus != -1) {
int taser = GivePlayerItem(client, "weapon_taser");
EquipPlayerWeapon(client, taser);
}
RemovePlayerItem(client, zeus);
RemoveEdict(zeus);
FPVMI_RemoveViewModelToClient(client, "weapon_knife");
hitmany commented
Yes, thank you. I am using such temp fix. But I hope this big can be fixed