Metal Gear Rust
- Base frames on delta time not start times
- Allow any input in any order
- Seperate out / simplify FNS logic
- Refactor Item ownsership / add effects class to manage drawing some things
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Add punch collider
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Add doors
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Add teleport to sub room
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Add Radar
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Add collision sound
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Add basic enemy
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Add basic enemy shooting
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Add health
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Add game over
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Add POW's
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Add speaking
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Add Radio
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Add bullet collisions
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Add lasers
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Add gas
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Add cameras
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Add dogs
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Add item functionalities
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Add scripting
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Add elevator
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Add more levels
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Add boss logic