Furball-Engine/Furball.Vixie

Line width scaling

Beyley opened this issue · 0 comments

An unforseen consequence of moving resolution scaling over to Vixie: some backends dont scale line width, to my testing, only the OpenGL* backends are suceptible to this, while Veldrid/D3D11 should be immune due to them using standard quads

  • Fix ModernOpenGL
  • Fix LegacyOpenGL
  • Fix OpenGLES