Futil/foundry-mothership

Implement Initiative

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Hi there, thanks for making MoSh.

Does initiative need to be implemented? I tried today and it seems to sort by highest 1d100 roll.

Section 9.2
First: you and your crew mates each make a Speed Check; those who pass can act before the enemies. Those who Fail act after.

(Can handle crit success + failure outside of initaitive, but would be nice to have a visual indicator or something)

Thoughts?

image

The final 1e PDF now has a very simplified turn order that goes between Warden and the players, rather than specifying a specific turn order per player character. As a result, we are not pursuing the implementation of initiative within this system. This may change with future updates to Mothership, but for now we are marking this ticket as resolved.