Add support for Godot 3.1 (beta)
me2beats opened this issue · 2 comments
me2beats commented
I get invalid call non-existent function 'display' in base 'label'
Godot 3.1 beta 2
NathanLovato commented
It's not related to 3.1, the project was already ported. It's #99
NathanLovato commented
Sorry I had forgotten to push the changes. Should work now