Error: Couldn't load project data at path ".". Is the .pck file missing?
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System information
Arch Linux
Issue description
I cloned the godot repo at the specified commit. Then I cloned the gdsdecomp repo inside of the modules folder.
I used this command to compile:
scons platform=linuxbsd use_llvm=yes linker=lld use_static_cpp=no target=template_debug
This command should recover the game, I have [GAME].pck and [GAME].exe in the root folder of the godot repo:
bin/godot.linuxbsd.template_debug.x86_64.llvm --headless --path=modules/gdsdecomp/standalone --recover=[GAME].pck
I tried compiling with:
scons platform=linuxbsd target=template_debug
And running:
bin/godot.linuxbsd.template_debug.x86_64 --path=modules/gdsdecomp/standalone
In both cases, I get this error:
Error: Couldn't load project data at path ".". Is the .pck file missing?
Steps to reproduce
No response
Recovery log
N/A
Minimal reproduction project
No response
did you prefix game.pck
with ./
?