GDRETools/gdsdecomp

0.8: missing datas in the logs

Closed this issue · 3 comments

System information

Windows 11, NVIDIA GeForce RTX 4080 Laptop GPU

Issue description

In 0.8, there's no mentions about some formats (svg for example) being converted to a lossy format except for jpg files. Just realize that "Non-importable conversions" are always gives 0 ("Decompiled scripts" too for some). And probably more infos are missing or incorrect.

Steps to reproduce

No response

Recovery log

Dome keeper:
0.7.3
gdre_export.log
0.8
gdre_export.log
Buckshot Roulette:
0.7.3
gdre_export.log
0.8
gdre_export.log
Case of The Golden Idol:
0.7.3
gdre_export.log
0.8
gdre_export.log

Minimal reproduction project

Used 0.8 pre 3 dev.

Try the latest pre-release, I think i've fixed these: https://github.com/bruvzg/gdsdecomp/releases/tag/v0.8.0-prerelease.3

Case of the Golden Idol: No change. Still no mention about svg data converted. Only jpeg.:
gdre_export.log
Buckshot Roulette: Still says 0 decompiled scripts. Also only jpeg:
gdre_export.log
Dome Keeper: Same as Buckshot Roulette:
gdre_export.log

Can't tell if what's written is right and coherent.

Buckshot Roulette is supposed to have 0 decompiled scripts, as it has no compiled scripts in the PCK. If we reported we decompiled those scripts in previous versions, that was a bug.

However, It is so odd that the svg files aren't showing up for you; I specifically tested Buckshot Roulette and Dome Keeper for the svg files and they did show up in the log files for me. What OS are you using?

Edit: duh, Windows. I will have to test on Windows specifically