GDevelopApp/GDevelop-examples

Top-Down Pushable Block

Closed this issue · 2 comments

Top-Down Pushable Block Example

An example showcasing how Tween and Object Points can be used to make a mechanism to push a block in a Top-Down Game.

Checklist

  • I've followed all of the best practices.
  • My game has a proper name in the game properties.
  • My game package name behind with com.example..
  • My game has all events unfolded.
  • I've added myself as the author in the game properties.
  • I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
  • I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
  • I've cleaned unused resources.

Game folder

Pushable Block (4).zip

  • There is an unimplemented bomb feature, please remove it

    • Don't forget to remove the variable attached to the object
      bombing
  • Two boxes can be merged (be in the same place) which doesn't look good. The player should be able to push multiple boxes

pb1.mp4

:)

Bouh commented

No news from @Mixen-me to apply fixes, I close.
Feel free to ping me to reopen it if you'll submit an update.