GDevelopApp/GDevelop-examples

Multitouch joystick example (it can replace "Virtual Joystick")

Closed this issue · 2 comments

Describe the example

Demonstrate how to use a multitouch joystick and buttons.

Includes three scenes:
-- Single joystick (very simple example)
-- Dual joysticks (simulates twin shooter games)
-- Single joystick with buttons (a more complex example)

Checklist

  • I've followed all of the best practices.
  • My game has a proper name in the game properties.
  • My game package name behind with com.example..
  • My game has all events unfolded.
  • I've added myself as the author in the game properties.
  • I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
  • I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
  • I've cleaned unused resources.

Game folder

MultitouchJoystick.zip

Playable game

https://liluo.io/instant-builds/2e967fe9-cdbb-4de3-a0b6-f25348edd338

Hold on merging this, I'm going to wait for an update to gamepad extension.

Closing this issue and opening a PR instead.