Multitouch joystick example (it can replace "Virtual Joystick")
Closed this issue · 2 comments
tristanbob commented
Describe the example
Demonstrate how to use a multitouch joystick and buttons.
Includes three scenes:
-- Single joystick (very simple example)
-- Dual joysticks (simulates twin shooter games)
-- Single joystick with buttons (a more complex example)
Checklist
- I've followed all of the best practices.
- My game has a proper name in the game properties.
- My game package name behind with
com.example.
. - My game has all events unfolded.
- I've added myself as the author in the game properties.
- I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
- I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
- I've cleaned unused resources.
Game folder
Playable game
https://liluo.io/instant-builds/2e967fe9-cdbb-4de3-a0b6-f25348edd338
tristanbob commented
Hold on merging this, I'm going to wait for an update to gamepad extension.
tristanbob commented
Closing this issue and opening a PR instead.