GDevelopApp/GDevelop-examples

Voice Recognition Example

Closed this issue ยท 2 comments

Describe the example

A demo for using voice recognition in gdevelop, useful for a developer looking to make voice based games/apps.

Checklist

  • I've followed all of the best practices.
  • My game has a proper name in the game properties.
  • My game package name behind with com.example..
  • My game has all events unfolded.
  • I've added myself as the author in the game properties.
  • I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
  • I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
  • I've cleaned unused resources.

Game folder

voice-recognition-api.zip

Bouh commented

Hello
Thanks it works like a charm!
But it's only for english? I saw it can handle more language, I think it could be nice to make the parameter public with a list of language in the extension.
Did you already submitted the extension? If no start here.

For this example you need to:

  • Be approved in the community extension repository
  • Give a project name meaningful
  • Fill the Game Description
  • If you want the Author field
  • Change the package Name
  • Move all assets in an assets folder (there is actually only one file inside)
  • Give a proper name to the assets
  • Be approved in the community extension repository

sent in GDevelopApp/GDevelop-extensions#499

  • Give a project name meaningful
  • Fill the Game Description
  • If you want the Author field
  • Change the package Name
  • Move all assets in an assets folder (there is actually only one file inside)

removed all sprite assets except for the button

  • Give a proper name to the assets
  • Add change language action