A scalable and simple inventory system by Jason (worriedpixels)
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Bouh commented
Describe the example
A scalable and simple inventory system.
Checklist
- I've followed all of the best practices.
- My game has a proper name in the game properties.
- My game package name begins with
com.example.
. - My game has all events unfolded.
- I've added myself as the author in the game properties.
- I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
- I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
- I've cleaned unused resources.