GTNewHorizons/Angelica

GTNH: Holo Glasses jitter

Closed this issue · 13 comments

Your GTNH Discord Username

amaterialinkingbook

Mod Version

angelica-1.0.0-alpha35 (GTNH 2.6.0-beta-2)

Java Version

Java 17

Graphics Card Vendor

NVidia

Bug Report

See this video:

2024-04-06.00-27-34.webm

Visible jittering of the Holo-HUD which previously (GTNH 2.5) was not there. Happens on all inventories in my base.
Gets fixed when setting config/angelica-modules.cfg --> enableHudCaching=false (enabled by default)
Maybe this was an oversight?

Mod List or GTNH Pack Version

GTNH 2.6.0-beta-2
(Windows, Java 17.0.8.101 by Eclipse Adoptium, standard java args from DreamMasters announcement link of this beta)

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
  • This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]

Known issue, same thing affects Xaero's waypoints

well I have no idea how this is implemented but if this goes on a sort of HUD-fast-render-whitelist I think it is good to mention.

Known issue, same thing affects Xaero's waypoints

better use xaero, xaxa

Xaero's should now be fixed when #418 is merged.

Looking at holoinventory now

Hi, the jittering still occurs for me on alpha39 (and no other changed mods from the latest GTNH beta), regardless of the HUD caching setting.

Java 21.0.3 / GPU: AMD Radeon RX 5700

Ah never mind, it fixed itself after a while - presumably a shader caching issue or something.

shader?

Oh, I don't mean any minecraft shaders (I'm not using any, to be clear) -- anyway I think I was mistaken above and the problem still occurs, but only when I'm moving, it's smooth when standing still.

I also still have this Problem in beta 3 where it would be fixed if standing still but just moving the camera, yet still jitter when moving the player.

You both need to also update HoloInventory https://github.com/GTNewHorizons/HoloInventory/releases/tag/2.4.4-GTNH

tested with 2.4.4 hologlass, issue still exists. along with this one, i think this is related cuz both lag occur with newer angelica version with newer modpack version( i'm using 2.6.0-beta3 with some mods updated to latest)

I can't replicate it

I can't replicate it

a.mp4

herez my situation. and my client modlist and server modlist
dunno if it helps, issue exist for me though, im at 2.6.0-beta3 for sure